Matthias Andreas Benkard | 832a54e | 2019-01-29 09:27:38 +0100 | [diff] [blame^] | 1 | // Copyright 2011 Google Inc. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style |
| 3 | // license that can be found in the LICENSE file. |
| 4 | |
| 5 | package uuid |
| 6 | |
| 7 | import ( |
| 8 | "net" |
| 9 | "sync" |
| 10 | ) |
| 11 | |
| 12 | var ( |
| 13 | nodeMu sync.Mutex |
| 14 | interfaces []net.Interface // cached list of interfaces |
| 15 | ifname string // name of interface being used |
| 16 | nodeID []byte // hardware for version 1 UUIDs |
| 17 | ) |
| 18 | |
| 19 | // NodeInterface returns the name of the interface from which the NodeID was |
| 20 | // derived. The interface "user" is returned if the NodeID was set by |
| 21 | // SetNodeID. |
| 22 | func NodeInterface() string { |
| 23 | defer nodeMu.Unlock() |
| 24 | nodeMu.Lock() |
| 25 | return ifname |
| 26 | } |
| 27 | |
| 28 | // SetNodeInterface selects the hardware address to be used for Version 1 UUIDs. |
| 29 | // If name is "" then the first usable interface found will be used or a random |
| 30 | // Node ID will be generated. If a named interface cannot be found then false |
| 31 | // is returned. |
| 32 | // |
| 33 | // SetNodeInterface never fails when name is "". |
| 34 | func SetNodeInterface(name string) bool { |
| 35 | defer nodeMu.Unlock() |
| 36 | nodeMu.Lock() |
| 37 | return setNodeInterface(name) |
| 38 | } |
| 39 | |
| 40 | func setNodeInterface(name string) bool { |
| 41 | if interfaces == nil { |
| 42 | var err error |
| 43 | interfaces, err = net.Interfaces() |
| 44 | if err != nil && name != "" { |
| 45 | return false |
| 46 | } |
| 47 | } |
| 48 | |
| 49 | for _, ifs := range interfaces { |
| 50 | if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) { |
| 51 | if setNodeID(ifs.HardwareAddr) { |
| 52 | ifname = ifs.Name |
| 53 | return true |
| 54 | } |
| 55 | } |
| 56 | } |
| 57 | |
| 58 | // We found no interfaces with a valid hardware address. If name |
| 59 | // does not specify a specific interface generate a random Node ID |
| 60 | // (section 4.1.6) |
| 61 | if name == "" { |
| 62 | if nodeID == nil { |
| 63 | nodeID = make([]byte, 6) |
| 64 | } |
| 65 | randomBits(nodeID) |
| 66 | return true |
| 67 | } |
| 68 | return false |
| 69 | } |
| 70 | |
| 71 | // NodeID returns a slice of a copy of the current Node ID, setting the Node ID |
| 72 | // if not already set. |
| 73 | func NodeID() []byte { |
| 74 | defer nodeMu.Unlock() |
| 75 | nodeMu.Lock() |
| 76 | if nodeID == nil { |
| 77 | setNodeInterface("") |
| 78 | } |
| 79 | nid := make([]byte, 6) |
| 80 | copy(nid, nodeID) |
| 81 | return nid |
| 82 | } |
| 83 | |
| 84 | // SetNodeID sets the Node ID to be used for Version 1 UUIDs. The first 6 bytes |
| 85 | // of id are used. If id is less than 6 bytes then false is returned and the |
| 86 | // Node ID is not set. |
| 87 | func SetNodeID(id []byte) bool { |
| 88 | defer nodeMu.Unlock() |
| 89 | nodeMu.Lock() |
| 90 | if setNodeID(id) { |
| 91 | ifname = "user" |
| 92 | return true |
| 93 | } |
| 94 | return false |
| 95 | } |
| 96 | |
| 97 | func setNodeID(id []byte) bool { |
| 98 | if len(id) < 6 { |
| 99 | return false |
| 100 | } |
| 101 | if nodeID == nil { |
| 102 | nodeID = make([]byte, 6) |
| 103 | } |
| 104 | copy(nodeID, id) |
| 105 | return true |
| 106 | } |
| 107 | |
| 108 | // NodeID returns the 6 byte node id encoded in uuid. It returns nil if uuid is |
| 109 | // not valid. The NodeID is only well defined for version 1 and 2 UUIDs. |
| 110 | func (uuid UUID) NodeID() []byte { |
| 111 | if len(uuid) != 16 { |
| 112 | return nil |
| 113 | } |
| 114 | node := make([]byte, 6) |
| 115 | copy(node, uuid[10:]) |
| 116 | return node |
| 117 | } |